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	<title>Comments on: Platinum binaries</title>
	<atom:link href="http://www.plutinosoft.com/platinum-binaries/feed" rel="self" type="application/rss+xml" />
	<link>http://www.plutinosoft.com/platinum-binaries</link>
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		<title>By: Beats Tour</title>
		<link>http://www.plutinosoft.com/platinum-binaries/comment-page-1#comment-34519</link>
		<dc:creator>Beats Tour</dc:creator>
		<pubDate>Fri, 15 Apr 2011 07:33:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.plutinosoft.com/blog/category/platinum/162#comment-34519</guid>
		<description>There is some validity but I will accept hold determination until I look into it further. Well-behaved article , thanks and we hunger more! Added to FeedBurner also.</description>
		<content:encoded><![CDATA[<p>There is some validity but I will accept hold determination until I look into it further. Well-behaved article , thanks and we hunger more! Added to FeedBurner also.</p>
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	<item>
		<title>By: Phill</title>
		<link>http://www.plutinosoft.com/platinum-binaries/comment-page-1#comment-1831</link>
		<dc:creator>Phill</dc:creator>
		<pubDate>Sun, 22 Jul 2007 11:50:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.plutinosoft.com/blog/category/platinum/162#comment-1831</guid>
		<description>Sylvian

Question ?
Ever considered adding a C++/CLR wrapper to the libPlatinum or libUpnp (Think this is the portable libary XBMC uses) then us C# folk would have seemless intergration from a dll.  Lots of work but Mediaportal and XBMC woud be on even ground, hell I&#039;d even pay for it ...

BTW thanks for your help, i&#039;d never seen an interface described in C++ before ( C# is so easy) noobie , see.

Phill</description>
		<content:encoded><![CDATA[<p>Sylvian</p>
<p>Question ?<br />
Ever considered adding a C++/CLR wrapper to the libPlatinum or libUpnp (Think this is the portable libary XBMC uses) then us C# folk would have seemless intergration from a dll.  Lots of work but Mediaportal and XBMC woud be on even ground, hell I&#8217;d even pay for it &#8230;</p>
<p>BTW thanks for your help, i&#8217;d never seen an interface described in C++ before ( C# is so easy) noobie , see.</p>
<p>Phill</p>
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		<title>By: Sylvia</title>
		<link>http://www.plutinosoft.com/platinum-binaries/comment-page-1#comment-1816</link>
		<dc:creator>Sylvia</dc:creator>
		<pubDate>Sat, 21 Jul 2007 00:43:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.plutinosoft.com/blog/category/platinum/162#comment-1816</guid>
		<description>Hi Sylvain, could you help out another noobie :P.  I know XBox uses your UPnP Platinum code to make their media extender.  Is that from the MediaRenderer code?  And is that fully implemented...?  The documentation says it&#039;s not.

Thanks a bunch!!</description>
		<content:encoded><![CDATA[<p>Hi Sylvain, could you help out another noobie :P.  I know XBox uses your UPnP Platinum code to make their media extender.  Is that from the MediaRenderer code?  And is that fully implemented&#8230;?  The documentation says it&#8217;s not.</p>
<p>Thanks a bunch!!</p>
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	</item>
	<item>
		<title>By: Sylvain</title>
		<link>http://www.plutinosoft.com/platinum-binaries/comment-page-1#comment-1780</link>
		<dc:creator>Sylvain</dc:creator>
		<pubDate>Wed, 18 Jul 2007 07:46:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.plutinosoft.com/blog/category/platinum/162#comment-1780</guid>
		<description>PLT_MetadataHandler class is an interface. You have to provide your implementation and call AddMetadataHandler on the FileMediaServer. When a request comes in, the media server looks for a matching metadata handler (based on the file extension only right now) and calls the function load then. After that, the  filemediaserver queries the handler for additionnal metadata that was read from the file to populate the upnp specific information (album arts, artist name, etc..)</description>
		<content:encoded><![CDATA[<p>PLT_MetadataHandler class is an interface. You have to provide your implementation and call AddMetadataHandler on the FileMediaServer. When a request comes in, the media server looks for a matching metadata handler (based on the file extension only right now) and calls the function load then. After that, the  filemediaserver queries the handler for additionnal metadata that was read from the file to populate the upnp specific information (album arts, artist name, etc..)</p>
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	<item>
		<title>By: Phill</title>
		<link>http://www.plutinosoft.com/platinum-binaries/comment-page-1#comment-1770</link>
		<dc:creator>Phill</dc:creator>
		<pubDate>Tue, 17 Jul 2007 11:55:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.plutinosoft.com/blog/category/platinum/162#comment-1770</guid>
		<description>Sylvian,

Can you help a noobie....

I&#039;m trying to understand the mechanics of the PLT_Metadatahander class in filemediaservertest example.

The current implemenation in the ::BuildFromPath method always fails to find a match as no  m_Metadatahandler exists.

I tried to use the handler-&gt; load(filepath) but get an access violation in VS2005 debug...

Anyway this is all new to be but I&#039;m really keen to learn this and start tinkering... my main knowledge is C# and Fortan many moons ago..

Thanks 

Phill</description>
		<content:encoded><![CDATA[<p>Sylvian,</p>
<p>Can you help a noobie&#8230;.</p>
<p>I&#8217;m trying to understand the mechanics of the PLT_Metadatahander class in filemediaservertest example.</p>
<p>The current implemenation in the ::BuildFromPath method always fails to find a match as no  m_Metadatahandler exists.</p>
<p>I tried to use the handler-&gt; load(filepath) but get an access violation in VS2005 debug&#8230;</p>
<p>Anyway this is all new to be but I&#8217;m really keen to learn this and start tinkering&#8230; my main knowledge is C# and Fortan many moons ago..</p>
<p>Thanks </p>
<p>Phill</p>
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	<item>
		<title>By: Sylvain</title>
		<link>http://www.plutinosoft.com/platinum-binaries/comment-page-1#comment-543</link>
		<dc:creator>Sylvain</dc:creator>
		<pubDate>Sat, 03 Mar 2007 21:32:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.plutinosoft.com/blog/category/platinum/162#comment-543</guid>
		<description>Yes, you can use the Build/Targets/mipsel-psp-linux from my version of Neptune in Platinum Thirdparty. I haven&#039;t checked that this still works however.</description>
		<content:encoded><![CDATA[<p>Yes, you can use the Build/Targets/mipsel-psp-linux from my version of Neptune in Platinum Thirdparty. I haven&#8217;t checked that this still works however.</p>
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	</item>
	<item>
		<title>By: matthias</title>
		<link>http://www.plutinosoft.com/platinum-binaries/comment-page-1#comment-542</link>
		<dc:creator>matthias</dc:creator>
		<pubDate>Sat, 03 Mar 2007 19:43:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.plutinosoft.com/blog/category/platinum/162#comment-542</guid>
		<description>Hi,

thanks, unfortunately the PSP part disappeared. Is it possible compile the Neptun Lib  with the ps2dev.org SDK? In the code are many unkown symbols und the PSP code.

matthias</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>thanks, unfortunately the PSP part disappeared. Is it possible compile the Neptun Lib  with the ps2dev.org SDK? In the code are many unkown symbols und the PSP code.</p>
<p>matthias</p>
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	</item>
	<item>
		<title>By: Sylvain</title>
		<link>http://www.plutinosoft.com/platinum-binaries/comment-page-1#comment-511</link>
		<dc:creator>Sylvain</dc:creator>
		<pubDate>Sat, 24 Feb 2007 17:16:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.plutinosoft.com/blog/category/platinum/162#comment-511</guid>
		<description>The person in charge of Neptune is a good friend of mine so I have access to the latest stuff that he has not published yet. I&#039;ll let him know to update it.

In the meantime, you can go directly to his svn repository: https://zebulon.bok.net/svn/Neptune

-s</description>
		<content:encoded><![CDATA[<p>The person in charge of Neptune is a good friend of mine so I have access to the latest stuff that he has not published yet. I&#8217;ll let him know to update it.</p>
<p>In the meantime, you can go directly to his svn repository: <a href="https://zebulon.bok.net/svn/Neptune" rel="nofollow">https://zebulon.bok.net/svn/Neptune</a></p>
<p>-s</p>
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	</item>
	<item>
		<title>By: matthias</title>
		<link>http://www.plutinosoft.com/platinum-binaries/comment-page-1#comment-509</link>
		<dc:creator>matthias</dc:creator>
		<pubDate>Sat, 24 Feb 2007 15:54:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.plutinosoft.com/blog/category/platinum/162#comment-509</guid>
		<description>Hi,

is there special Neptune webpage? The sourceforge project seems to be outdated.

matthias</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>is there special Neptune webpage? The sourceforge project seems to be outdated.</p>
<p>matthias</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sylvain</title>
		<link>http://www.plutinosoft.com/platinum-binaries/comment-page-1#comment-465</link>
		<dc:creator>Sylvain</dc:creator>
		<pubDate>Thu, 25 Jan 2007 02:56:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.plutinosoft.com/blog/category/platinum/162#comment-465</guid>
		<description>Hi,

Yes the baby slowed me quite a bit but I have actually been working hard in the last 2 weeks to integrate Platinum UPnP Server inside the XBMC project. 

New post to follow soon

In regards to your pb, I am looking into it, I have a new version to put up on sourceforge.</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>Yes the baby slowed me quite a bit but I have actually been working hard in the last 2 weeks to integrate Platinum UPnP Server inside the XBMC project. </p>
<p>New post to follow soon</p>
<p>In regards to your pb, I am looking into it, I have a new version to put up on sourceforge.</p>
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